Razer says it worked with Capcom to design the Kitsune and also roped in members from the gaming community to ensure that the stick meets the tournament criteria. The Kitsune, despite its novel design, complies with the latest cardinal directional input rules that are a part of Capcom Pro Tour standards. So, if you’ve been planning to carry the Razer stick to a “Street Fighter 6” competition — which, by the way, releases on June 2 — you won’t have any issues.
The company also assures that the stick was developed under official PlayStation licensing terms, so you’re covered for PlayStation 5 events, too. Notably, Razer has equipped the Kitsune with its own low-profile linear optical switches. Compared to a regular switch on a mechanical keyboard, the biggest advantage of a low-profile switch is that they offer a smaller actuation depth, which directly transfers to faster response time, which is a critical skill in these fighting games. Razer says the speed and precision offered by the Kitsune will leave the traditional arcade sticks far behind.
Unfortunately, Razer hasn’t revealed the Kitsune’s price or a concrete market release date. As far as fighting games go, Capcom’s “Street Fighter 6” is out this week. NetherReal’s “Mortal Kombat 1” is set for a release on September 19, promising a rebooted storyline and next-gen graphics. Bandai Namco’s “Tekken 8” doesn’t have a release date attached to it, but rumors say it will arrive by the end of the year.